1 | // Copyright (C) 2002, International Business Machines |
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2 | // Corporation and others. All Rights Reserved. |
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3 | // "Idiot" as the name of this algorithm is copylefted. If you want to change |
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4 | // the name then it should be something equally stupid (but not "Stupid") or |
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5 | // even better something witty. |
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6 | |
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7 | #ifndef Idiot_H |
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8 | #define Idiot_H |
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9 | #ifndef OSI_IDIOT |
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10 | #include "ClpSimplex.hpp" |
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11 | #define OsiSolverInterface ClpSimplex |
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12 | #else |
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13 | #include "OsiSolverInterface.hpp" |
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14 | typedef int CoinBigIndex; |
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15 | #endif |
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16 | class CoinMessageHandler; |
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17 | class CoinMessages; |
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18 | /// for use internally |
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19 | typedef struct { |
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20 | double infeas; |
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21 | double objval; |
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22 | double dropThis; |
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23 | double weighted; |
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24 | double sumSquared; |
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25 | double djAtBeginning; |
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26 | double djAtEnd; |
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27 | int iteration; |
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28 | } IdiotResult; |
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29 | /** This class implements a very silly algorithm. It has no merit |
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30 | apart from the fact that it gets an approximate solution to |
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31 | some classes of problems. Better if vaguely homogeneous. |
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32 | It works on problems where volume algorithm works and often |
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33 | gets a better primal solution but it has no dual solution. |
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34 | |
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35 | It can also be used as a "crash" to get a problem started. This |
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36 | is probably its most useful function. |
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37 | |
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38 | It is based on the idea that algorithms with terrible convergence |
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39 | properties may be okay at first. Throw in some random dubious tricks |
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40 | and the resulting code may be worth keeping as long as you don't |
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41 | look at it. |
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42 | |
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43 | */ |
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44 | |
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45 | class Idiot { |
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46 | |
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47 | public: |
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48 | |
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49 | /**@name Constructors and destructor |
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50 | Just a pointer to model is kept |
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51 | */ |
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52 | //@{ |
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53 | /// Default constructor |
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54 | Idiot ( ); |
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55 | /// Constructor with model |
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56 | Idiot ( OsiSolverInterface & model ); |
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57 | |
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58 | /// Copy constructor. |
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59 | Idiot(const Idiot &); |
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60 | /// Assignment operator. This copies the data |
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61 | Idiot & operator=(const Idiot & rhs); |
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62 | /// Destructor |
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63 | ~Idiot ( ); |
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64 | //@} |
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65 | |
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66 | |
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67 | /**@name Algorithmic calls |
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68 | */ |
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69 | //@{ |
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70 | /// Get an approximate solution with the idiot code |
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71 | void solve(); |
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72 | /// Lightweight "crash" |
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73 | void crash(int numberPass,CoinMessageHandler * handler ,const CoinMessages * messages); |
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74 | /** Use simplex to get an optimal solution |
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75 | mode is how many steps the simplex crossover should take to |
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76 | arrive to an extreme point: |
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77 | 0 - chosen,all ever used, all |
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78 | 1 - chosen, all |
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79 | 2 - all |
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80 | 3 - do not do anything - maybe basis |
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81 | + 16 do presolves |
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82 | */ |
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83 | void crossOver(int mode); |
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84 | //@} |
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85 | |
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86 | |
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87 | /**@name Gets and sets of most useful data |
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88 | */ |
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89 | //@{ |
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90 | /** Starting weight - small emphasizes feasibility, |
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91 | default 1.0e-4 */ |
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92 | inline double getStartingWeight() const |
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93 | { return mu_;}; |
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94 | inline void setStartingWeight(double value) |
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95 | { mu_ = value;}; |
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96 | /** Weight factor - weight multiplied by this when changes, |
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97 | default 0.333 */ |
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98 | inline double getWeightFactor() const |
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99 | { return muFactor_;}; |
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100 | inline void setWeightFactor(double value) |
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101 | { muFactor_ = value;}; |
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102 | /** Feasibility tolerance - problem essentially feasible if |
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103 | individual infeasibilities less than this. |
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104 | default 0.1 */ |
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105 | inline double getFeasibilityTolerance() const |
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106 | { return smallInfeas_;}; |
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107 | inline void setFeasibilityTolerance(double value) |
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108 | { smallInfeas_ = value;}; |
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109 | /** Reasonably feasible. Dubious method concentrates more on |
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110 | objective when sum of infeasibilities less than this. |
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111 | Very dubious default value of (Number of rows)/20 */ |
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112 | inline double getReasonablyFeasible() const |
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113 | { return reasonableInfeas_;}; |
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114 | inline void setReasonablyFeasible(double value) |
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115 | { reasonableInfeas_ = value;}; |
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116 | /** Exit infeasibility - exit if sum of infeasibilities less than this. |
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117 | Default -1.0 (i.e. switched off) */ |
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118 | inline double getExitInfeasibility() const |
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119 | { return exitFeasibility_;}; |
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120 | inline void setExitInfeasibility(double value) |
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121 | { exitFeasibility_ = value;}; |
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122 | /** Major iterations. stop after this number. |
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123 | Default 30. Use 2-5 for "crash" 50-100 for serious crunching */ |
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124 | inline int getMajorIterations() const |
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125 | { return majorIterations_;}; |
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126 | inline void setMajorIterations(int value) |
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127 | { majorIterations_ = value;}; |
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128 | /** Minor iterations. Do this number of tiny steps before |
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129 | deciding whether to change weights etc. |
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130 | Default - dubious sqrt(Number of Rows). |
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131 | Good numbers 105 to 405 say (5 is dubious method of making sure |
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132 | idiot is not trying to be clever which it may do every 10 minor |
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133 | iterations) */ |
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134 | inline int getMinorIterations() const |
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135 | { return maxIts2_;}; |
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136 | inline void setMinorIterations(int value) |
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137 | { maxIts2_ = value;}; |
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138 | /** Reduce weight after this many major iterations. It may |
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139 | get reduced before this but this is a maximum. |
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140 | Default 3. 3-10 plausible. */ |
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141 | inline int getReduceIterations() const |
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142 | { return maxBigIts_;}; |
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143 | inline void setReduceIterations(int value) |
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144 | { maxBigIts_ = value;}; |
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145 | /// Amount of information - default of 1 should be okay |
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146 | inline int getLogLevel() const |
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147 | { return logLevel_;}; |
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148 | inline void setLogLevel(int value) |
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149 | { logLevel_ = value;}; |
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150 | /// How lightweight - 0 not, 1 yes, 2 very lightweight |
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151 | inline int getLightweight() const |
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152 | { return lightWeight_;}; |
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153 | inline void setLightweight(int value) |
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154 | { lightWeight_ = value;}; |
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155 | /// strategy |
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156 | inline int getStrategy() const |
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157 | { return strategy_;}; |
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158 | inline void setStrategy(int value) |
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159 | { strategy_ = value;}; |
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160 | /// Fine tuning - okay if feasibility drop this factor |
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161 | inline double getDropEnoughFeasibility() const |
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162 | { return dropEnoughFeasibility_;}; |
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163 | inline void setDropEnoughFeasibility(double value) |
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164 | { dropEnoughFeasibility_=value;}; |
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165 | /// Fine tuning - okay if weighted obj drop this factor |
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166 | inline double getDropEnoughWeighted() const |
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167 | { return dropEnoughWeighted_;}; |
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168 | inline void setDropEnoughWeighted(double value) |
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169 | { dropEnoughWeighted_=value;}; |
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170 | //@} |
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171 | |
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172 | |
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173 | /// Stuff for internal use |
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174 | private: |
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175 | |
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176 | /// Does actual work |
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177 | void solve2(CoinMessageHandler * handler,const CoinMessages *messages); |
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178 | IdiotResult IdiSolve( |
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179 | int nrows, int ncols, double * rowsol , double * colsol, |
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180 | double * pi, double * djs, const double * origcost , |
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181 | double * rowlower, |
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182 | double * rowupper, const double * lower, |
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183 | const double * upper, const double * element, |
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184 | const int * row, const CoinBigIndex * colcc, |
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185 | const int * length, double * lambda, |
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186 | int maxIts,double mu,double drop, |
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187 | double maxmin, double offset, |
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188 | int strategy,double djTol,double djExit,double djFlag); |
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189 | int dropping(IdiotResult result, |
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190 | double tolerance, |
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191 | double small, |
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192 | int *nbad); |
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193 | IdiotResult objval(int nrows, int ncols, double * rowsol , double * colsol, |
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194 | double * pi, double * djs, const double * cost , |
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195 | const double * rowlower, |
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196 | const double * rowupper, const double * lower, |
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197 | const double * upper, const double * elemnt, |
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198 | const int * row, const CoinBigIndex * columnStart, |
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199 | const int * length, int extraBlock, int * rowExtra, |
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200 | double * solExtra, double * elemExtra, double * upperExtra, |
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201 | double * costExtra,double weight); |
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202 | |
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203 | private: |
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204 | /// Underlying model |
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205 | OsiSolverInterface * model_; |
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206 | |
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207 | double djTolerance_; |
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208 | double mu_; /* starting mu */ |
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209 | double drop_; /* exit if drop over 5 checks less than this */ |
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210 | double muFactor_; /* reduce mu by this */ |
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211 | double stopMu_; /* exit if mu gets smaller than this */ |
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212 | double smallInfeas_; /* feasibility tolerance */ |
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213 | double reasonableInfeas_; /* use lambdas if feasibility less than this */ |
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214 | double exitDrop_; /* candidate for stopping after a major iteration */ |
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215 | double muAtExit_; /* mu on exit */ |
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216 | double exitFeasibility_; /* exit if infeasibility less than this */ |
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217 | double dropEnoughFeasibility_; /* okay if feasibility drop this factor */ |
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218 | double dropEnoughWeighted_; /* okay if weighted obj drop this factor */ |
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219 | int * whenUsed_; /* array to say what was used */ |
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220 | int maxBigIts_; /* always reduce mu after this */ |
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221 | int maxIts_; /* do this many iterations on first go */ |
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222 | int majorIterations_; |
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223 | int logLevel_; |
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224 | int logFreq_; |
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225 | int checkFrequency_; /* can exit after 5 * this iterations (on drop) */ |
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226 | int lambdaIterations_; /* do at least this many lambda iterations */ |
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227 | int maxIts2_; /* do this many iterations on subsequent goes */ |
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228 | int strategy_; /* 0 - default strategy |
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229 | 1 - do accelerator step but be cautious |
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230 | 2 - do not do accelerator step |
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231 | 4 - drop, exitDrop and djTolerance all relative |
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232 | 8 - keep accelerator step to theta=10.0 |
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233 | |
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234 | 32 - Scale |
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235 | 512 - crossover |
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236 | 2048 - keep lambda across mu change |
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237 | 4096 - return best solution (not last found) */ |
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238 | int lightWeight_; // 0 - normal, 1 lightweight |
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239 | }; |
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240 | #endif |
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