Changeset 116


Ignore:
Timestamp:
May 2, 2005 12:45:36 PM (14 years ago)
Author:
forrest
Message:

decided odd hole too slow

Location:
trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/CbcStrategy.cpp

    r99 r116  
    9898  CglKnapsackCover generator3;
    9999
    100   CglOddHole generator4;
    101   generator4.setMinimumViolation(0.005);
    102   generator4.setMinimumViolationPer(0.00002);
     100  //CglOddHole generator4;
     101  //generator4.setMinimumViolation(0.005);
     102  //generator4.setMinimumViolationPer(0.00002);
    103103  // try larger limit
    104   generator4.setMaximumEntries(200);
     104  //generator4.setMaximumEntries(200);
    105105
    106106  CglClique generator5;
     
    117117  model.addCutGenerator(&generator2,setting,"Gomory");
    118118  model.addCutGenerator(&generator3,setting,"Knapsack");
    119   model.addCutGenerator(&generator4,setting,"OddHole");
     119  //model.addCutGenerator(&generator4,setting,"OddHole");
    120120  model.addCutGenerator(&generator5,setting,"Clique");
    121121  model.addCutGenerator(&flowGen,setting,"FlowCover");
  • trunk/Test/CbcMain.cpp

    r111 r116  
    634634    oddholeGen.setMaximumEntries(100);
    635635    // set default action (0=off,1=on,2=root)
    636     int oddholeAction=1;
     636    int oddholeAction=0;
    637637
    638638    CglClique cliqueGen;
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